Globals in SDL.carp.SDL
is a thin wrapper around the SDL framework.
blit-surface
(Fn [(Ptr SDL_Surface), (Ptr SDL_Rect), (Ptr SDL_Surface), (Ptr SDL_Rect)] ())
create-window-and-renderer
(Fn [Int, Int, Int, (Ptr (Ptr SDL_Window)), (Ptr (Ptr SDL_Renderer))] ())
draw-texture
(Fn [(Ptr SDL_Renderer), (Ptr SDL_Texture), (Ref SDL_Point a)] ())
(draw-texture rend texture point)
draw-texture-centered
(Fn [(Ptr SDL_Renderer), (Ptr SDL_Texture), (Ref SDL_Point a)] ())
(draw-texture-centered rend texture point)
render-copy
(Fn [(Ptr SDL_Renderer), (Ptr SDL_Texture), (Ptr SDL_Rect), (Ptr SDL_Rect)] ())
render-copy-ex
(Fn [(Ptr SDL_Renderer), (Ptr SDL_Texture), (Ptr SDL_Rect), (Ptr SDL_Rect), Double, (Ptr SDL_Point), SDL_RendererFlip] ())