Float

*

external

(λ [Float, Float] Float)

+

external

(λ [Float, Float] Float)

-

external

(λ [Float, Float] Float)

/

external

(λ [Float, Float] Float)

/=

defn

(λ [Float, Float] Bool)

<

external

(λ [Float, Float] Bool)

=

external

(λ [Float, Float] Bool)

>

external

(λ [Float, Float] Bool)

abs

external

(λ [Float] Float)

acos

external

(λ [Float] Float)

add-ref

defn

(λ [&Float, &Float] Float)

approx

defn

(λ [Float, Float] Bool)

checks whether x and y are approximately (i.e. margin of error of 0.00001) equal

asin

external

(λ [Float] Float)

atan

external

(λ [Float] Float)

atan2

external

(λ [Float, Float] Float)

ceil

external

(λ [Float] Float)

clamp

defn

(λ [a, a, a] a)

copy

external

(λ [&Float] Float)

cos

external

(λ [Float] Float)

cosh

external

(λ [Float] Float)

exp

external

(λ [Float] Float)

floor

external

(λ [Float] Float)

format

external

(λ [&String, Float] String)

frexp

external

(λ [Float, &Int] Float)

from-int

external

(λ [Int] Float)

ldexp

external

(λ [Float, Int] Float)

log

external

(λ [Float] Float)

log10

external

(λ [Float] Float)

mod

external

(λ [Float, Float] Float)

modf

external

(λ [Float, &Float] Float)

neg

external

(λ [Float] Float)

pi

def

Float

pow

external

(λ [Float, Float] Float)

prn

defn

(λ [Float] String)

random

defn

(λ [] Float)

random-between

defn

(λ [Float, Float] Float)

sin

external

(λ [Float] Float)

sinh

external

(λ [Float] Float)

sqrt

external

(λ [Float] Float)

str

external

(λ [Float] String)

tan

external

(λ [Float] Float)

tanh

external

(λ [Float] Float)

to-bytes

external

(λ [Float] Int)

to-int

external

(λ [Float] Int)

zero

defn

(λ [] Float)